John Simcoe's Comics on the Brain

John Simcoe's Comics on the Brain

Comics, toys, games and random adventure

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Role-playing games in general

Quick RPG Combats: Make hits mean something

January 28, 2014 john@johnsimcoe.com 0

As RPG game players, the Comics on the Brain staff has still been playing the good old Dungeons & Dragons 3.5 edition rules (and the […]

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Halflings: The toons of D&D

January 12, 2014 john@johnsimcoe.com 0

Comics on the Brain loves role-playing games. There’s nothing more fun than sitting around a table with some buddies and delving into an imaginary world […]

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DC Comics: Discover the Sandman’s secret city

December 11, 2013 john@johnsimcoe.com 0

When working on the DC Universe, comic creators and the company itself are often very dodgy about exactly where some of their famous cities are […]

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Buck Rogers XXVc: A Dragon’s glimpse of the future

August 25, 2013 john@johnsimcoe.com 0

In 1990, the makers of Dungeons & Dragons had a new game ready to unleash upon the world. The new RPG offered a new look […]

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Basic Fantasy RPG: Old is new again

April 24, 2012 john@johnsimcoe.com 3

You can always count on Comics on the Brain to review something that’s well out of its publishing cycle. Comics from the 1970s, sure. Movies […]

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Drawn to the future

January 22, 2011 john@johnsimcoe.com 0

Hopefully by now you’ve taken a look at my Daily Doodle, which is updated (almost) daily, and then incorporated into a slideshow for your enjoyment. […]

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Meet Roland Van Owen, bane of necromancers

November 23, 2010 john@johnsimcoe.com 2

The ole Dungeons & Dragons crew has started a new gaming campaign, and that means I got a chance to roll out a new character […]

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Pulp Adventures 2 — Mildred Bruce, speedster

August 5, 2009 john@johnsimcoe.com 0

Here we are again with a new edition of Pulp Adventures, my occasional look at topics for pulp stories, games and history pieces. This edition […]

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Pulp Adventures 1 — The Tunnel of The Roots

July 14, 2009 john@johnsimcoe.com 1

Today I start another new series within my blog, though this one won’t be as frequent as Comics I Bought Today. I would set it […]

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The power of good in your RPG

December 20, 2008 john@johnsimcoe.com 0

At my game recently, I’ve tried something completely new: I forced myself to include good-aligned creatures in the adventure mix.Now if you’ve played role-playing games […]

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Everybody Vang Chung tonight

September 15, 2008 john@johnsimcoe.com 1

  My ride to my role-playing game’s bi-weekly session is an opportunity for me, as Game Master, to prepare for it. RPGs, for the unititiated, are tabletop games where […]

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Buck Rogers, meet Sneaky Pete

March 11, 2008 john@johnsimcoe.com 0

A few years ago, when the whole d20 craze was in full swing, I got involved in a play-by-post game of Buck Rogers XXVc. The […]

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Spycraft: Agent Iceberg

October 20, 2007 john@johnsimcoe.com 0

My gaming group just started a new role-playing game: Spycraft. This game takes the standard D&D rules and transfers them to the modern world for […]

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Painting the pulps — in miniature

March 30, 2007 john@johnsimcoe.com 0

Every once in a while, I long to get creative. I want to make something. A few weeks ago, I was sorting through some of […]

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History Magazine: A Wellspring of ideas!

September 30, 2006 john@johnsimcoe.com 1

One of my current favorite magazines — and I do mean magazine, not comic book — is a bimonthly out of Canada called History Magazine. […]

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GM Mastery: Holiday Essentials

September 21, 2006 john@johnsimcoe.com 0

Johnn Four, writer of the wonderful role-playing game e-book “NPC Essentials” and ocassional columnist for “Dragon” magazine, has just come out with a new product […]

The Hit List: Get descriptive with your DMing

August 17, 2006 john@johnsimcoe.com 0

The die bounces along the table and slows to a stop. “I rolled a 19,” the player says. “A hit, roll damage,” you, the DM, […]

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Shh … it’s a secret! A Secret Six, that is!

February 4, 2006 john@johnsimcoe.com 0

Just like an earlie entry, we have a pulp magazine title, “the Secret Six,” that was copied, swiped or borrowed for a later comic book […]

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D6 Space Aliens Vol. 1

November 17, 2005 john@johnsimcoe.com 0

West End Games’ “D6 Space Aliens Volume 1” features, among others, four space aliens designed by myself. Here’s what the promo copy says for the […]

Ghost Boxer

Hiro and the Ghost Boxer

February 22, 2002 john@johnsimcoe.com 1

This is an illustration I made for a comic story. What’s the topic? Modern teenager Hiro is haunted by the ghost of an 1800s-era English […]

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