Yes, yes, it’s been a long time. More than a month and a half. Sorry about that, I’ve been busy with a personal project, a work project and a free-lance project!
The personal project is one I’m very happy with .. Cities of Fantasy Volume 2.
Here’s the solicitation information:
Cities don’t get built randomly. They develop neighborhood by
neighborhood. In Cities of Fantasy Volume 2: Racial Neighborhoods, five
distinct neighborhoods are described, each based on a key fantasy
role-playing game race.
- Halflingtown — A festive yet
relaxed zone of the city Halflingtown’s residents have one goal: A life
of leisure. Their expertise has created a neighborhood known for great
food, wonderful accommodations and relaxing baths. With its reputation
for a treating people right, it’s a natural place for adventurers to
spend the night. - Mithril Heights — The elves of the city
maintain a quiet and secluded refuge from the rest of the city. There
the elves quietly house some of the world’s greatest libraries and
colleges. A sort of informational storehouse, Mithral Heights is the
place to go when ancient mysteries need to be revealed and riddles need
to be solved. - Dwarf Burrow — To an inattentive passer-by, it
looks like an empty field. Little do they know, the field is a gateway
to the great lodges of Dwarf Burrow, an underground expanse that’s
teeming with activity and industry. Venturing down below, adventurers
find a labyrinth of tunnels and far more dwarves than they ever
expected to see. - Orc Trough — Both the slum of the city and
one of its key arteries, the Orc Trough is the rough-and-tumble area of
the city where the best livestock can be bought, traded and butchered.
It’s at these stockyards that knights find their long-sought mounts,
right next to a rustler who’s looking to cash in on his latest caper. - Gnomelight
— With all the glitz and glamor of Vegas, Gnomelight is the place to
be. With casinos, stage shows and mile-long buffet lines, Gnomelight
offers every citizen a place to have fun, take in a show and
(hopefully) spend a lot of money. Peppered with illusionary sets and
billboards, Gnomelight brings together all kinds people — from the
most desperate peasant to the most pampered prince — into one small
section of town.
Cities of Fantasy is framed in 3.5e rules, but rules-free enough (and inexpensive enough) to be suitable for any fantasy role-playing game.
It’s getting really good reviews too. So far, I’ve gotten a 3.5 star out of 4 stars and a 4 out of 4. I’m also thrilled with the fact that I did all of the art for it, and I think it turned out pretty good!
If you get it, tell me what you think!
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